Explore the framework

Knowledge ecosystem

Fourteen traditions. Five galaxies. One convergence. Click any constellation to read its origin, what ÆRA takes, where the framework goes further, and the evidence behind it.

It is a disciplined evolution of approaches with decades of evidence behind them — updated to address four realities those traditions did not anticipate: the prevalence of AI in children's lives, the urgency of ecological literacy, the scalability of individual attention through responsible AI use, and the data sovereignty expectations of European families and institutions.

The child's arc — ages 6 to 18

The same values and architecture run from age 6 to 18, deepening as the child grows. Autonomy increases as readiness is demonstrated — not as the calendar advances.

Illustration — Phase 1
PHASE I · GUIDED AGENCY · AGES 6–10

Guided Agency

Children govern how they explore the curriculum — which domain, which project, at what pace — within a framework that ensures foundational literacy and numeracy are acquired. The coach holds the full developmental picture of every child through the Aptitude Map. Learning is campaign-driven: a continuous narrative that gives every skill a purpose. AI runs backstage — the coach's tool. Children know what it is. They just don't use it yet.

"No child is ever ranked. They see the next adventure."

Illustration — Phase 2
PHASE II · TRANSITION · AGES 11–13

Transition

The Campaign fades. Quests become self-authored. The Aptitude Map begins becoming visible to the young person themselves — for the first time they can read their own developmental record. For those arriving from traditional schools, the Deschooling Period begins: three to four months of deliberate unstructuring. The recovery of intrinsic motivation before self-direction can function.

"The map becomes theirs to read."

Illustration — Phase 3
PHASE III · PRACTITIONER · AGES 14–16

Practitioner

The young person designs their own curriculum in consultation with their mentor — more like a doctoral supervisor than a teacher. Outputs are for real audiences: ecological research submitted to citizen science networks, music released on real platforms, agricultural science with measurable results. Sustained placements begin on the Swiss Berufslehre model: three days in placement, two days at ÆRA. At 14, the Screen Passage — the first independent AI interaction, marked by ceremony, because the craft judgment built across years of analogue practice now makes them ready for it.

"At 14, you design your own curriculum. Your outputs are for real audiences."

Illustration — Phase 4
PHASE IV · JOURNEYMAN · AGES 16–18

Journeyman

The journeyman in the craft tradition had completed their apprenticeship and now travelled between masters — broadening competency, building reputation, working toward mastery. This phase is that, made contemporary. Full cooperative governance: a genuine vote in the General Assembly alongside adult members. Placements of six to eighteen months. The Founding Project takes shape through placement relationships — a real enterprise the young person intends to launch.

"A genuine vote at 17. Not a simulation of one."

THE PASSAGE · AGE 18

The Passage

Illustration — The Passage (blueprint)

The Passage marks the end of the programme and the beginning of everything else. There is no ceremony imposed from above, no fixed script. The cohort designs it themselves — because by this point they have been governing real things long enough to know what a meaningful moment requires.

The young person presents their arc to the community: the governance record, the Mastery Record, the work they have done and the person they have become. The community witnesses it. That is the universal thing. It belongs to everyone.

After The Passage, three things are available. None are mandatory.

Cooperative membership — for those who want to remain part of the institution as adult members, with full governance rights alongside the people who built this with them.

The Founding Stake — for those who have built something during the Journeyman phase and want investment. The cooperative is the vehicle: a genuine commercial relationship, not a grant, preserving the feedback loop between cohorts. Available for those for whom it makes sense. Not expected of anyone.

The Alumni Network — for everyone, automatically, whatever they choose next. Some will join other organisations. Some will study, travel, or simply not know yet. All of these are legitimate. The network holds them all.

"There is no graduation. Only the next passage — and the freedom to choose what it leads to."

All systems

A reference index of every named system in the ÆRA framework. Optional reading — most concepts are already linked from the arc above. Expand below if you want the full catalogue in one place.

Built to transfer

Designed to work at any scale. In any context.

The framework is not a school to replicate — it is a set of systems, tools, and partnerships that can be implemented by a single educator with a Kit, or adopted stage by stage by a state secondary school. The economics work either way.

Three partnerships
Nature · Craft · Land
Every placement embedded in real ecology, real craft, real community.
Staff ratios
Economical by design
One coach per mixed-age cohort. Mentors shared across phases.
The Kit
Standalone implementation
Everything a single educator needs to begin. Open source.
National pathway
No laws need to change first
Adoption stages map onto existing legal and qualification frameworks.

→ Full playbook, cost estimates, and Sintra as a worked example in Build

KitCooperativeLicensedState reform